PJJ:=DMA((((HIGH + LOW) + (CLOSE * 2)) / 4),0.9);
JJ:=REF(EMA(PJJ,3),1);
QJJ:=(VOL / (((HIGH - LOW) * 2) - ABS((CLOSE - OPEN))));
XVL:=(IF((CLOSE > OPEN),(QJJ * (HIGH - LOW)),IF((CLOSE < OPEN),(QJJ * ((HIGH - OPEN) + (CLOSE - LOW))),(VOL / 2))) + IF((CLOSE > OPEN),(0 - (QJJ * ((HIGH - CLOSE) + (OPEN - LOW)))),IF((CLOSE < OPEN),(0 - (QJJ * (HIGH - LOW))),(0 - (VOL / 2)))));
ZLL:=(VOL / CAPITAL);
HSL1:=IF((ZLL > 10),10,ZLL);
HSL:=((XVL / 20) / 1.15);
攻击流量:=(((HSL * 0.55) + (REF(HSL,1) * 0.33)) + (REF(HSL,2) * 0.22));
STICKLINE(((HSL * 0.4) >= 0),((HSL/1000) * 1.0),0,1,0),COLORRED |